Blender Git Commit Log

Git Commits -> Revision 7d38379

Revision 7d38379 by Jeroen Bakker (master)
April 20, 2018, 10:46 (GMT)
Workbench: Face orientation overlay

- Removed the depth pass as it will reuse the depth pass of the render
engine
- Used gl_FrontFacing to determine the facing
- Blender the result with the render engine result

Commit Details:

Full Hash: 7d38379e496aabe668dd4d1f1f4af6c243b306dc
Parent Commit: cc0c971
Lines Changed: +11, -40

3 Modified Paths:

/source/blender/draw/modes/overlay_mode.c (+9, -24) (Diff)
/source/blender/draw/modes/shaders/overlay_face_orientation_frag.glsl (+2, -2) (Diff)
/source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl (+0, -14) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021