Blender Git Commit Log
Git Commits -> Revision 7ea87b4
Revision 7ea87b4 by Sergey Sharybin (soc-2013-depsgraph_mt) August 26, 2013, 14:39 (GMT) |
Workaround for other object's DM build from modifier stack Original issue is caused by dependency graph limitation, which doesn't always give you other object's DM in such modifiers as boolean and array. This might easily happen when you render other scene from compositor, Ideally, we need to make it so dependency graph is also used in render database filling routines. This will also solve issues with preview parameters used for boolean operand as well. For now let's use simpler change to make blender behave stable at least by using CD_MASK_BAREMESH for other object's derived final. The thing is, handle_object_update will use baremesh mask for derived mesh calculation and it seems baremesh is enough for our purposes. |
Commit Details:
Full Hash: 7ea87b43da7aa6570ed6da2b3edf8ff7db50aee3
SVN Revision: 59524
Parent Commit: 267cc78
Lines Changed: +5, -3