Blender Git Commit Log
Git Commits -> Revision 7f67885
Revision 7f67885 by Sergey Sharybin (master) September 13, 2016, 10:38 (GMT) |
Fix T49323: Ineffective bone roll calculation with low rig scale The code was expecting vector to be normalized, however after applying inverted object matrix it was possible to have scale applied to it. |
Commit Details:
Full Hash: 7f67885526ee925dafd7ff5c0813b404cebd8a5d
Parent Commit: 0307369
Lines Changed: +1, -0
1 Modified Path:
/source/blender/editors/armature/armature_edit.c (+1, -0) (Diff)