Blender Git Commit Log
Git Commits -> Revision 7fd4c44
Revision 7fd4c44 by Sergey Sharybin (master) January 19, 2015, 14:23 (GMT) |
Fix T43311: using displacement shader crashes blender Issue was caused by wrong order of scene device update, which could lead to missing object flags in shader kernel. This patch solves a bit more than that making sure objects flags are always properly updated, so adding/removing volume BSDF will properly reflect on viewport where camera might become being in volume and so. |
Commit Details:
Full Hash: 7fd4c440ec2207eb80be13bf14eefa940e39d43e
Parent Commit: 18ae259
Lines Changed: +43, -9