Blender Git Commit Log
Git Commits -> Revision 80123ef
Revision 80123ef by Antonio Vazquez (master) August 1, 2019, 16:07 (GMT) |
Fix T67939: GPencil Noise modifier wrong random calculation There were several problems in the old random calculation: * Different result in the viewport and render. * Noise "pop" in some frames. * Random number was calculated every time the file was opened, so get different results. Now, instead to calculate the random numbers when n number of frames changed, the random values are calculated using a unique seed by stroke. Also, a new Seed parameter has been added and this adds more control in the noise generated. This value can be animated and get more variations. Differential Revision: https://developer.blender.org/D5393 |
Commit Details:
Full Hash: 80123efc5fc258ef8b27efba67d6ad2a0efb7edd
Parent Commit: 49b2162
Lines Changed: +19, -72