Blender Git Commit Log
Git Commits -> Revision 803e658
Revision 803e658 by Benoit Bolsee (decklink) December 5, 2015, 13:26 (GMT) |
BGE: Display shadow when default render is off. There was a bug with logic.setRender(False): the shadow buffers were not computed, which was visible in the bge.texture.ImageRender() custom renders. This is now fixed: the shadow buffers will be computed at most once per frame by the first ImageRender() or by the default render. |
Commit Details:
Full Hash: 803e658d63ce359c77256dee9b4e27ce56717a36
Parent Commit: f5161c3
Lines Changed: +17, -1