Blender Git Commit Log

Git Commits -> Revision 8106e0a

Revision 8106e0a by Sergey Sharybin
April 16, 2018, 09:20 (GMT)
Depsgraph: Only bind ID-data and indices to depsgraph callbacks

This is a part of copy-on-write sanitization, to avoid all the checks
which were attempting to keep sub-data pointers intact.

Point is: ID pointers never change for CoW datablocks, but nested
data pointers might change when updating existing copy.

Solution: Only bind ID data pointers and index of sub-data.
This will make CoW datablock 7update function was easier in 2.8.

In master we were only using pose channel pointers in callbacks,
this is exactly what this commit addresses. A linear lookup array
is created on pose evaluation init and is thrown away afterwards.

One thing we might consider doing is to keep indexed array of
poses, similar to chanhash.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: dfelinto

Differential Revision: https://developer.blender.org/D3124

Commit Details:

Full Hash: 8106e0aada37cf9c239f8e3e434dcce8895cd395
Parent Commit: ed74513
Committed By: Gaia Clary
Lines Changed: +106, -44

6 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+9, -11) (Diff)
/source/blender/blenkernel/intern/armature_update.c (+40, -18) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc (+49, -13) (Diff)
/source/blender/makesdna/DNA_action_types.h (+6, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021