Blender Git Commit Log
Git Commits -> Revision 817cf2a
Revision 817cf2a by Clément Foucault (master) May 5, 2018, 19:04 (GMT) |
Armature: Rename bone shaders and add 2 colors smooth blending. This will enable us to do more nice stuff in future commits. This commit is a temporary commit, it will compile but will crash if trying to display any armature. Next commit does work. |
Commit Details:
Full Hash: 817cf2a317388b8bfc29ddf27a49b0628eb8e1ab
Parent Commit: b2188d6
Lines Changed: +352, -247
7 Added Paths:
/source/blender/draw/modes/shaders/armature_envelope_distance_frag.glsl (+15, -0) (View)
/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl (+16, -0) (View)
/source/blender/draw/modes/shaders/armature_envelope_solid_vert.glsl (+55, -0) (View)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+9, -0) (View)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+37, -0) (View)
/source/blender/draw/modes/shaders/armature_sphere_solid_frag.glsl (+80, -0) (View)
/source/blender/draw/modes/shaders/armature_sphere_solid_vert.glsl (+82, -0) (View)
/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl (+16, -0) (View)
/source/blender/draw/modes/shaders/armature_envelope_solid_vert.glsl (+55, -0) (View)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+9, -0) (View)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+37, -0) (View)
/source/blender/draw/modes/shaders/armature_sphere_solid_frag.glsl (+80, -0) (View)
/source/blender/draw/modes/shaders/armature_sphere_solid_vert.glsl (+82, -0) (View)
4 Deleted Paths:
/source/blender/draw/modes/shaders/armature_envelope_frag.glsl (+0, -15)
/source/blender/draw/modes/shaders/armature_envelope_vert.glsl (+0, -52)
/source/blender/draw/modes/shaders/armature_sphere_frag.glsl (+0, -74)
/source/blender/draw/modes/shaders/armature_sphere_vert.glsl (+0, -79)
/source/blender/draw/modes/shaders/armature_envelope_vert.glsl (+0, -52)
/source/blender/draw/modes/shaders/armature_sphere_frag.glsl (+0, -74)
/source/blender/draw/modes/shaders/armature_sphere_vert.glsl (+0, -79)