Blender Git Commit Log
Git Commits -> Revision 81a7f6c
Revision 81a7f6c by Sebastian Parborg (master) March 10, 2019, 11:06 (GMT) |
Fix T62125: snapping not working if invisible object is between you and the target If we were not in x-ray/wireframe mode, the snapping would treat all objects like they were in solid mode. This were not desirable if you had objects that were in wire or bounding box display mode. Now objects that are in bounding box mode is ignored (unless the object is in edit mode) and objects with wire display mode is treated as if they were in x-ray mode. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D4493 |
Commit Details:
Full Hash: 81a7f6c84844a7eafc33711c1fb792e8e0bbc459
Parent Commit: 81958a1
Lines Changed: +10, -0
1 Modified Path:
/source/blender/editors/transform/transform_snap_object.c (+10, -0) (Diff)