Blender Git Commit Log
Git Commits -> Revision 827dfd7
Revision 827dfd7 by Pablo Dobarro (master) September 18, 2020, 17:40 (GMT) |
Object: Switch Object operator This object operator exits and frees the edit data of the current object and enters the same mode in another one in a single step, without going through object mode or keeping multiple edit object data active. It is assigned to the D key. This solves all conflicts that the right/click select keymap and the emulate 3 button mouse produces for this operation and it is independent of the state of Lock object modes. Also, as the SculptSession is freed, when using Multires objects go back to their preview resolution level, so it is possible to work on high vertex count scenes without slowing down the viewport and other performance problems. Reviewed By: #user_interface, pablovazquez Differential Revision: https://developer.blender.org/D7510 |
Commit Details:
Full Hash: 827dfd76dddec962e67825815931d4f2953c741b
Parent Commit: 6c9ec1c
Lines Changed: +126, -0