Blender Git Commit Log

Git Commits -> Revision 82957cf

Revision 82957cf by Clément Foucault (master)
March 10, 2018, 01:18 (GMT)
Eevee: Make use of the new view matrix UBO.

Commit Details:

Full Hash: 82957cfec8818b97b1c91b2c36b6efd585f0ab3b
Parent Commit: 41abbc2
Lines Changed: +69, -31

13 Modified Paths:

/source/blender/draw/engines/eevee/eevee_lightprobes.c (+31, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+10, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+3, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+16, -7) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_frag.glsl (+0, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_display_vert.glsl (+0, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -8) (Diff)
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