Blender Git Commit Log

Git Commits -> Revision 8457326

Revision 8457326 by Luca Rood (master)
May 22, 2017, 14:42 (GMT)
Implement UBOs for particles

This fixes the issue where all particles were drawn with the colors and
size of the last psys to be drawn.

Commit Details:

Full Hash: 845732652fa7a3d3a053006d30a76ea39fdc3c47
Parent Commit: cedebeb
Lines Changed: +363, -132

4 Added Paths:

/source/blender/draw/modes/shaders/particle_dot_frag.glsl (+49, -0) (View)
/source/blender/draw/modes/shaders/particle_dot_vert.glsl (+36, -0) (View)
/source/blender/draw/modes/shaders/particle_prim_frag.glsl (+32, -0) (View)
/source/blender/draw/modes/shaders/particle_prim_vert.glsl (+56, -0) (View)

2 Deleted Paths:

/source/blender/draw/engines/clay/shaders/particle_prim_frag.glsl (+0, -19)
/source/blender/draw/engines/clay/shaders/particle_prim_vert.glsl (+0, -43)

2 Modified Paths:

/source/blender/draw/CMakeLists.txt (+4, -2) (Diff)
/source/blender/draw/modes/object_mode.c (+186, -68) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021