Blender Git Commit Log
Git Commits -> Revision 8457326
May 22, 2017, 14:42 (GMT) |
Implement UBOs for particles This fixes the issue where all particles were drawn with the colors and size of the last psys to be drawn. |
Commit Details:
Full Hash: 845732652fa7a3d3a053006d30a76ea39fdc3c47
Parent Commit: cedebeb
Lines Changed: +363, -132
4 Added Paths:
/source/blender/draw/modes/shaders/particle_dot_frag.glsl (+49, -0) (View)
/source/blender/draw/modes/shaders/particle_dot_vert.glsl (+36, -0) (View)
/source/blender/draw/modes/shaders/particle_prim_frag.glsl (+32, -0) (View)
/source/blender/draw/modes/shaders/particle_prim_vert.glsl (+56, -0) (View)
/source/blender/draw/modes/shaders/particle_dot_vert.glsl (+36, -0) (View)
/source/blender/draw/modes/shaders/particle_prim_frag.glsl (+32, -0) (View)
/source/blender/draw/modes/shaders/particle_prim_vert.glsl (+56, -0) (View)
2 Deleted Paths:
/source/blender/draw/engines/clay/shaders/particle_prim_frag.glsl (+0, -19)
/source/blender/draw/engines/clay/shaders/particle_prim_vert.glsl (+0, -43)
/source/blender/draw/engines/clay/shaders/particle_prim_vert.glsl (+0, -43)