Blender Git Commit Log
Git Commits -> Revision 847c091
Revision 847c091 by Charlie Jolly (master) March 2, 2020, 12:49 (GMT) |
Shading: Add invert option to Vector Rotate Node Checkbox to invert rotation angle, suggested by @simonthommes Differential Revision: https://developer.blender.org/D6932 |
Commit Details:
Full Hash: 847c091ae838a0e5268fc327dac931c810d88d9b
Parent Commit: 493c990
Lines Changed: +90, -66
9 Modified Paths:
/intern/cycles/blender/blender_shader.cpp (+1, -0) (Diff)
/intern/cycles/kernel/shaders/node_vector_rotate.osl (+19, -15) (Diff)
/intern/cycles/kernel/svm/svm_vector_rotate.h (+39, -32) (Diff)
/intern/cycles/render/nodes.cpp (+11, -8) (Diff)
/intern/cycles/render/nodes.h (+1, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -0) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_vector_rotate.glsl (+11, -10) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+5, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c (+2, -1) (Diff)
/intern/cycles/kernel/shaders/node_vector_rotate.osl (+19, -15) (Diff)
/intern/cycles/kernel/svm/svm_vector_rotate.h (+39, -32) (Diff)
/intern/cycles/render/nodes.cpp (+11, -8) (Diff)
/intern/cycles/render/nodes.h (+1, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -0) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_vector_rotate.glsl (+11, -10) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+5, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c (+2, -1) (Diff)