Blender Git Commit Log

Git Commits -> Revision 84fe4cd

Revision 84fe4cd by Jeroen Bakker (master)
March 19, 2019, 13:57 (GMT)
Workbench: Support Odd Number Of AA Samples

Workbench render engine did not work when an odd number of AA samples
were used. A user could enter these values by disabling AA or set the
number of AA samples in the Render/Film panel to an odd number.

This commit will not perform TAA passes when AA is disabled.
For supporting the setting of 5 or 11 samples the bitmask was replaced
by an if statement as this was making the odd number not render
correctly.

As extra introduce the jitter samples of 5 and 11 so the images will
be more clean. a jitter sample of 11 used to read outside the allocated
space of the jitter samples.

Fix T60820

Reviewed By: fclem

Maniphest Tasks: T60820

Differential Revision: https://developer.blender.org/D4546

Commit Details:

Full Hash: 84fe4cdcb37c28469749d673006c8e6083bede7f
Parent Commit: 109cbdf
Lines Changed: +13, -3

2 Modified Paths:

/source/blender/draw/engines/workbench/workbench_effect_taa.c (+11, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021