Blender Git Commit Log
Git Commits -> Revision 8620008
Revision 8620008 by Bastien Montagne (master) July 17, 2014, 21:49 (GMT) |
Fix T41113: Hide doesn't work on particle systems Particles could completely cancel Hide flag! 'Accumulative' bool is not a really good idea here, hide (or render-hide) are some kind of 'absolute' no-go. Found another issue in that area, duplicated objects would still show in 'render override' mode, when object was render-disabled. Hopefully things are better now. |
Commit Details:
Full Hash: 8620008ccdda5ca7d7b83cb6b1a24e62f881ee84
Parent Commit: 1097a3f
Lines Changed: +7, -10