Blender Git Commit Log

Git Commits -> Revision 86aa621

Revision 86aa621 by Sebastian Parborg (master)
September 10, 2018, 16:56 (GMT)
Texture paint: properly implement image slots for principled BSDF node.

Now we can create new base color, roughness, metallic, specular, normal,
bump and displacement images, and linked them to the appropriate socket.

Also fixes image nodes inside groups not being visible.

Differential Revision: https://developer.blender.org/D3679

Commit Details:

Full Hash: 86aa621f4b2751fc1eae2b0a4e6f31c99f5f9665
Parent Commit: 49dee07
Committed By: Brecht Van Lommel
Lines Changed: +132, -37

2 Modified Paths:

/source/blender/blenkernel/intern/material.c (+54, -31) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+78, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021