Blender Git Commit Log

Git Commits -> Revision 86b8427

June 8, 2017, 09:19 (GMT)
Cycles: Add kernel to enqueue inactive rays

The queue will be used to make reuse of inactive threads to keep
the GPU more busy.

Commit Details:

Full Hash: 86b8427c85224d5b52ca8b43334149013d7bd1d1
Parent Commit: 13d8cc6
Lines Changed: +88, -0

2 Added Paths:

/intern/cycles/kernel/kernels/opencl/kernel_enqueue_inactive.cl (+27, -0) (View)
/intern/cycles/kernel/split/kernel_enqueue_inactive.h (+46, -0) (View)

8 Modified Paths:

/intern/cycles/device/device_split_kernel.cpp (+3, -0) (Diff)
/intern/cycles/device/device_split_kernel.h (+1, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+3, -0) (Diff)
/intern/cycles/kernel/kernels/cpu/kernel_cpu.h (+1, -0) (Diff)
/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h (+2, -0) (Diff)
/intern/cycles/kernel/kernels/cuda/kernel_split.cu (+2, -0) (Diff)
/intern/cycles/kernel/kernels/opencl/kernel_split.cl (+1, -0) (Diff)
/intern/cycles/kernel/kernel_types.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021