Blender Git Commit Log
Git Commits -> Revision 88a8508
Revision 88a8508 by Erwin Coumans (master) January 8, 2006, 09:11 (GMT) |
Got the armatures, GLSL shaders and other snailrose changes to work for Linux. now attempting to get this in cvs :) |
Commit Details:
Full Hash: 88a8508b347dda050557e72dfad105023e5095aa
SVN Revision: 6338
Parent Commit: 9f429be
Lines Changed: +6580, -175
1 Added Path:
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/glext.h (+6495, -0) (View)
6 Modified Paths:
/source/gameengine/Converter/BL_Material.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_Shader.cpp (+9, -5) (Diff)
/source/gameengine/Converter/BL_Texture.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h (+32, -5) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+38, -72) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+3, -93) (Diff)
/source/gameengine/Converter/BL_Shader.cpp (+9, -5) (Diff)
/source/gameengine/Converter/BL_Texture.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h (+32, -5) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+38, -72) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+3, -93) (Diff)