Blender Git Commit Log

Git Commits -> Revision 89ceb3b

Revision 89ceb3b by Dalai Felinto (master)
October 31, 2010, 12:12 (GMT)
bugfix: "glsl lamp not (directly) updated when there is no material in the object" reported by Olivier Amrein
lamps require a depsgraph update.
There is no more need to ED_render_id_flush_update because this is called by the DAG_id_flush_update.
help (and the right fix) from Brecht.

Commit Details:

Full Hash: 89ceb3b87a1ab08c6ee56fdb8bfd7fa633af8ace
SVN Revision: 32791
Parent Commit: 06abc86
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/object/object_add.c (+1, -1) (Diff)
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