Blender Git Commit Log
Git Commits  -> Revision 8abc315
		
			
			
		
| Revision 8abc315 by Clément Foucault (master) March 22, 2017, 20:29 (GMT) | 
| Object Mode Engine: New grid drawing. Move the grid drawing to the Object mode engine and implement a new infinite grid. Everything is done but it needs better parameters to be intuitive. | 
Commit Details:
Full Hash: 8abc315a23750cd26c0de36d0e85dde71c93ed78
Parent Commit: 26c140f
Lines Changed:  +189,  -6
2 Added Paths:
/source/blender/draw/modes/shaders/object_grid_frag.glsl (+87, -0)  (View)
/source/blender/draw/modes/shaders/object_grid_vert.glsl (+19, -0) (View)
/source/blender/draw/modes/shaders/object_grid_vert.glsl (+19, -0) (View)
6 Modified Paths:
/source/blender/draw/CMakeLists.txt (+2, -0) (Diff)
/source/blender/draw/intern/draw_common.c (+13, -0) (Diff)
/source/blender/draw/intern/draw_common.h (+9, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+4, -2) (Diff)
/source/blender/draw/intern/DRW_render.h (+2, -1) (Diff)
/source/blender/draw/modes/object_mode.c (+53, -3) (Diff)
/source/blender/draw/intern/draw_common.c (+13, -0) (Diff)
/source/blender/draw/intern/draw_common.h (+9, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+4, -2) (Diff)
/source/blender/draw/intern/DRW_render.h (+2, -1) (Diff)
/source/blender/draw/modes/object_mode.c (+53, -3) (Diff)


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 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021