Blender Git Commit Log
Git Commits -> Revision 8ada685
Revision 8ada685 by Clément Foucault (master) October 10, 2019, 14:57 (GMT) |
Fix T70644 EEVEE: Bump issue with geometry node normal coordinate Was caused by non-normalized coordinates (normals). Note this is not 100% correct as the dFdx functions can be the same for packs of 4 pixels and the derivated value can only be correct for one pixels. This is because smoothed normals are a non-linear function (because of the normalization). The correct fix would be to do the dFdx offset BEFORE any normalization. |
Commit Details:
Full Hash: 8ada6855811b7750fdee829306b908a7472c1315
Parent Commit: eac0f35
Lines Changed: +16, -0