Blender Git Commit Log
Git Commits -> Revision 8b78a8d
Revision 8b78a8d by Clément Foucault (master) July 5, 2017, 16:21 (GMT) |
Eevee: Volumetrics: Add support for Position Coordinates. This enables texturing of the noise via procedural or baked textures. Note that it gets quickly really heavy. |
Commit Details:
Full Hash: 8b78a8d9bcb4398873c83cd5f73a4a67f067395d
Parent Commit: f8aab24
Lines Changed: +68, -17
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_materials.c (+8, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/background_vert.glsl (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lamps_lib.glsl (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl (+48, -16) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+8, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/background_vert.glsl (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lamps_lib.glsl (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl (+48, -16) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+8, -0) (Diff)