Blender Git Commit Log
Git Commits -> Revision 8ba1acf
February 9, 2021, 20:37 (GMT) |
EEVEE: Cleanup: Remove sample count from bsdf_sampling Makes uniform more local to where they are needed. |
Commit Details:
Full Hash: 8ba1acf8263ac60c5e56c516d24fa953da1cd95b
Parent Commit: b1d43d0
Lines Changed: +18, -16
4 Modified Paths:
/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl (+6, -13) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl (+4, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl (+4, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl (+4, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl (+4, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl (+4, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl (+4, -1) (Diff)