Blender Git Commit Log

Git Commits -> Revision 8bb39a5

Revision 8bb39a5 by Sergey Sharybin (master)
October 22, 2013, 15:19 (GMT)
Making real need to remove proxies

Otherwise some invalid pointers will be left
which could be harmless if real object stays
local, but crashes when linking them to
another files.

Was discovered here in the studio during
Project Pampa, and the steps to reproduce are:

- Create lib.blend, put armature and cube to it.
Create a group with them.
- Create scene.blend and link group from lib.blend.
- Make a proxy from armature.
- Make group real.
- Add real objects to a group.
- Create comp.blend and link group from scene.blend.
This step will creah.

Commit Details:

Full Hash: 8bb39a536b741e1ccf55fb4cef6b5f580393c2b9
SVN Revision: 60898
Parent Commit: df55389
Lines Changed: +19, -0

2 Modified Paths:

/source/blender/blenkernel/intern/object.c (+5, -0) (Diff)
/source/blender/editors/object/object_add.c (+14, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021