Blender Git Commit Log
Git Commits -> Revision 8bc234c
February 1, 2007, 03:34 (GMT) |
Bugfix for #5896 - Array constant offset not behaving as expected This is not a bug, but rather a misunderstanding of the relationship between object scaling and the Array modifier's constant offset. The Array modifier's constant offset is specified in local coordinates. In the supplied blend file, the object is scaled up in the x direction by 2.45, and the offset is a constant 2.5 in the x direction. Thus, the final world space offset is 2.45 * 2.5 = 6.125 units in the object's local x direction, as can be seen in the blend file. I have updated the tooltips for the Array modifier to indicate that offsets are given in local coordinates. I will investigate providing a "Use World Coordinates" toggle button after release. |
Commit Details:
Full Hash: 8bc234cbff31ed1dfb8c4761e0be2226b9654fbf
SVN Revision: 9990
Parent Commit: 3947f9b
Lines Changed: +16, -8
1 Modified Path:
/source/blender/src/buttons_editing.c (+16, -8) (Diff)