Blender Git Commit Log
Git Commits -> Revision 8bed4e6
Revision 8bed4e6 by Sergey Sharybin (master) August 11, 2014, 16:29 (GMT) |
Fix T41362: CPU and GPU rendering gives different results We can't really make CPU and GPU results look the same in all possible circumstances, but here we can make them look close enough to each other by making it so sobol pattern for bounce number is the smae for both CPU and GPU. This makes CPU and GPU render results look the same with low number of samples, high number of samples was never an issue. |
Commit Details:
Full Hash: 8bed4e6040e0850fc2654b62cfd98d217c91ece0
Parent Commit: 3e41c8a
Lines Changed: +2, -3
1 Modified Path:
/intern/cycles/kernel/kernel_types.h (+2, -3) (Diff)