Blender Git Commit Log
Git Commits -> Revision 8c7e1b6
Revision 8c7e1b6 by Sybren A. Stüvel (master) February 1, 2015, 09:34 (GMT) |
Fix: correctly describing Quaternion.normalize() The original comment seems to suggest that only the rotation vector is normalized, leaving the rotation angle alone. This is not what happens, though. The new comment matches the actual implementation, and the implementation matches what is commonly understood as quaternion normalization. |
Commit Details:
Full Hash: 8c7e1b648b782542c4906ccb849c39b167265558
Parent Commit: 01ec664
Lines Changed: +2, -1
1 Modified Path:
/source/blender/python/mathutils/mathutils_Quaternion.c (+2, -1) (Diff)