Blender Git Commit Log

Git Commits -> Revision 8cee587

Revision 8cee587 by Mitchell Stokes (master)
April 24, 2014, 01:39 (GMT)
BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironment

The current physics conversion code was moved from
KX_ConvertPhysicsObjects to CcdPhysicsEnvironment.

Commit Details:

Full Hash: 8cee587bcb44b24cc17a9d6527a63d19dade4e5d
Parent Commit: 89c61b2
Lines Changed: +546, -552

7 Modified Paths:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+26, -14) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+1, -12) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+2, -526) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+470, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+11, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+21, -0) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+15, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021