Blender Git Commit Log

Git Commits -> Revision 89c61b2

Revision 89c61b2 by Mitchell Stokes (master)
April 24, 2014, 00:53 (GMT)
BGE Cleanup: Reducing KX_BlenderSceneConverter's dependence on Bullet.

* Moving the BlenderDebugDraw (derived from btIDebugDraw) from
KX_BlenderSceneConverter to CcdPhysicsEnvironment
* Moving CcdPhysicsEnvironment initialization to CcdPhysicsEnvironment
(this could probably be cleaned up some more with some sort of
factory, or at least moving code to CcdPhysicsEnvironment's
constructor)
* Simplifying physics environment initialization (went from two
switches to one)

Commit Details:

Full Hash: 89c61b20f019766fa57835b3548c4f84d36f6214
Parent Commit: 3442a65
Lines Changed: +85, -103

3 Modified Paths:

/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+19, -103) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+64, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021