Blender Git Commit Log
Git Commits -> Revision 8e9aa45
Revision 8e9aa45 by Dalai Felinto (master) October 8, 2013, 19:28 (GMT) |
Triangulate Modifier changes - using scanfill The ear loop method is potentially too slow (O�?N). We are not using the 'beauty' option at the moment. I'll incorporate that next. (and later specific methods for quad splitting) Patch done in collaboration (and reviewed by) with Campbell Barton. |
Commit Details:
Full Hash: 8e9aa452bb7b295fba170001be900feff29858be
SVN Revision: 60618
Parent Commit: 0973270
Lines Changed: +125, -226
5 Modified Paths:
/source/blender/bmesh/intern/bmesh_core.c (+24, -0) (Diff)
/source/blender/bmesh/intern/bmesh_core.h (+2, -0) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+86, -222) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.h (+1, -0) (Diff)
/source/blender/bmesh/tools/bmesh_triangulate.c (+12, -4) (Diff)
/source/blender/bmesh/intern/bmesh_core.h (+2, -0) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+86, -222) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.h (+1, -0) (Diff)
/source/blender/bmesh/tools/bmesh_triangulate.c (+12, -4) (Diff)