Blender Git Commit Log
Git Commits -> Revision 8ee0c96
Revision 8ee0c96 by Sergey Sharybin (master) February 14, 2011, 16:54 (GMT) |
Previous commit to small optimization of sculpting broke smooth and layer brushes. They aren't using proxies, so deformation wouldn't be propagated in sculpt_combine_proxies(). So, maye idea of getting rid of "extra" memory allocaiton/disposing was not such cool due to it lead to such exception ways? |
Commit Details:
Full Hash: 8ee0c96f4b31df92f4a5e2887fbb4910cc79d75d
SVN Revision: 34847
Parent Commit: 2b9c9e3
Lines Changed: +25, -2
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt.c (+25, -2) (Diff)