Blender Git Commit Log
Git Commits -> Revision 8f76d05
Revision 8f76d05 by Jeroen Bakker (master) April 25, 2018, 09:54 (GMT) |
Workbench: GLSL performance + code style - store normal in vec2 - use rgba_8 for colorBuffer |
Commit Details:
Full Hash: 8f76d05fa59124275f2dbd4aafdc8f46e6fe77a3
Parent Commit: 83528fe
Lines Changed: +60, -22
4 Modified Paths:
/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl (+21, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl (+10, -9) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+27, -11) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl (+10, -9) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+27, -11) (Diff)