Blender Git Commit Log
Git Commits -> Revision 90e5a9a
Revision 90e5a9a by Erwin Coumans (master) February 21, 2006, 05:36 (GMT) |
Reorganized Bullet physics files, added preliminary vehicle simulation files (disabled). Requires some changes to projectfiles/makefiles/scons, for the added and removed files! |
Commit Details:
Full Hash: 90e5a9aa14273dfdca96d3217f0d02b722c0f913
SVN Revision: 6872
Parent Commit: a6e7ff5
Lines Changed: +2719, -1824
20 Added Paths:
/extern/bullet/Bullet/BroadphaseCollision/Dispatcher.cpp (+17, -0) (View)
/extern/bullet/Bullet/BroadphaseCollision/Dispatcher.h (+75, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.cpp (+224, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.h (+119, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.cpp (+123, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.h (+64, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+214, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h (+92, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp (+264, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.h (+62, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/EmptyCollisionAlgorithm.cpp (+30, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/EmptyCollisionAlgorithm.h (+35, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ManifoldResult.cpp (+46, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ManifoldResult.h (+35, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/UnionFind.cpp (+85, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/UnionFind.h (+29, -0) (View)
/extern/bullet/Bullet/NarrowPhaseCollision/CollisionObject.cpp (+19, -0) (View)
/extern/bullet/Bullet/NarrowPhaseCollision/CollisionObject.h (+67, -0) (View)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IVehicle.cpp (+7, -0) (View)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IVehicle.h (+45, -0) (View)
/extern/bullet/Bullet/BroadphaseCollision/Dispatcher.h (+75, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.cpp (+224, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.h (+119, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.cpp (+123, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.h (+64, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+214, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h (+92, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp (+264, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.h (+62, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/EmptyCollisionAlgorithm.cpp (+30, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/EmptyCollisionAlgorithm.h (+35, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ManifoldResult.cpp (+46, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/ManifoldResult.h (+35, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/UnionFind.cpp (+85, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/UnionFind.h (+29, -0) (View)
/extern/bullet/Bullet/NarrowPhaseCollision/CollisionObject.cpp (+19, -0) (View)
/extern/bullet/Bullet/NarrowPhaseCollision/CollisionObject.h (+67, -0) (View)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IVehicle.cpp (+7, -0) (View)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IVehicle.h (+45, -0) (View)
14 Deleted Paths:
/extern/bullet/Bullet/BroadphaseCollision/CollisionDispatcher.cpp (+0, -17)
/extern/bullet/Bullet/BroadphaseCollision/CollisionDispatcher.h (+0, -71)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+0, -228)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h (+0, -92)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.cpp (+0, -294)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.h (+0, -62)
/extern/bullet/BulletDynamics/CollisionDispatch/EmptyCollisionAlgorithm.cpp (+0, -30)
/extern/bullet/BulletDynamics/CollisionDispatch/EmptyCollisionAlgorithm.h (+0, -35)
/extern/bullet/BulletDynamics/CollisionDispatch/ManifoldResult.cpp (+0, -46)
/extern/bullet/BulletDynamics/CollisionDispatch/ManifoldResult.h (+0, -35)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.cpp (+0, -213)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.h (+0, -123)
/extern/bullet/BulletDynamics/CollisionDispatch/UnionFind.cpp (+0, -54)
/extern/bullet/BulletDynamics/CollisionDispatch/UnionFind.h (+0, -21)
/extern/bullet/Bullet/BroadphaseCollision/CollisionDispatcher.h (+0, -71)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+0, -228)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h (+0, -92)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.cpp (+0, -294)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.h (+0, -62)
/extern/bullet/BulletDynamics/CollisionDispatch/EmptyCollisionAlgorithm.cpp (+0, -30)
/extern/bullet/BulletDynamics/CollisionDispatch/EmptyCollisionAlgorithm.h (+0, -35)
/extern/bullet/BulletDynamics/CollisionDispatch/ManifoldResult.cpp (+0, -46)
/extern/bullet/BulletDynamics/CollisionDispatch/ManifoldResult.h (+0, -35)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.cpp (+0, -213)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.h (+0, -123)
/extern/bullet/BulletDynamics/CollisionDispatch/UnionFind.cpp (+0, -54)
/extern/bullet/BulletDynamics/CollisionDispatch/UnionFind.h (+0, -21)
20 Modified Paths:
/extern/bullet/Bullet/BroadphaseCollision/BroadphaseInterface.h (+2, -1) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/BroadphaseProxy.h (+9, -5) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.cpp (+1, -1) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/SimpleBroadphase.cpp (+10, -3) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/SimpleBroadphase.h (+4, -3) (Diff)
/extern/bullet/Bullet/Bullet3_vc8.vcproj (+70, -2) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/SubSimplexConvexCast.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/BulletDynamics_vc8.vcproj (+17, -21) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.cpp (+15, -29) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.h (+33, -14) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp (+151, -33) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.h (+25, -7) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+493, -202) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+34, -11) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PhysicsInterfaceCommon/PhysicsInterfaceCommon_vc8.vcproj (+15, -5) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+5, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+24, -15) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+13, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+129, -135) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+16, -7) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/BroadphaseProxy.h (+9, -5) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.cpp (+1, -1) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/SimpleBroadphase.cpp (+10, -3) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/SimpleBroadphase.h (+4, -3) (Diff)
/extern/bullet/Bullet/Bullet3_vc8.vcproj (+70, -2) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/SubSimplexConvexCast.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/BulletDynamics_vc8.vcproj (+17, -21) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.cpp (+15, -29) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.h (+33, -14) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp (+151, -33) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.h (+25, -7) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+493, -202) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+34, -11) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PhysicsInterfaceCommon/PhysicsInterfaceCommon_vc8.vcproj (+15, -5) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+5, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+24, -15) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+13, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+129, -135) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+16, -7) (Diff)