Blender Git Commit Log

Git Commits -> Revision 90fb631

Revision 90fb631 by Kester Maddock (master)
July 17, 2004, 05:23 (GMT)
Port a few rasterizer changes from tuhopuu2:
Up the max batch size.
Clean up some of the code - move code in headers to source files etc.

Commit Details:

Full Hash: 90fb63152628927d5d13b0101f4f2dcec025d2f7
SVN Revision: 2831
Parent Commit: 5ff83fa
Lines Changed: +142, -133

12 Modified Paths:

/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+24, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.h (+2, -24) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+16, -15) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+50, -18) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+11, -36) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+16, -20) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+5, -6) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+14, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021