Blender Git Commit Log

Git Commits -> Revision baa2f99

Revision baa2f99 by Kester Maddock (master)
July 17, 2004, 05:28 (GMT)
Port Python updates from Tuhopuu2:
getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.

Commit Details:

Full Hash: baa2f99f079920d404af65798a8df3e82bcc6a48
SVN Revision: 2832
Parent Commit: 90fb631
Lines Changed: +728, -768

1 Added Path:

/source/gameengine/PyDoc/WhatsNew.py (+19, -0) (View)

33 Modified Paths:

/source/gameengine/Converter/BL_ActionActuator.cpp (+41, -1) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+11, -1) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+2, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+2, -14) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+3, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+19, -4) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+27, -29) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+87, -55) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+9, -5) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+5, -4) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+8, -322) (Diff)
/source/gameengine/Ketsji/KX_PyMath.h (+74, -43) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+72, -67) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+14, -8) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+70, -71) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+8, -3) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+25, -2) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+14, -7) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+105, -95) (Diff)
/source/gameengine/Ketsji/Makefile (+6, -0) (Diff)
/source/gameengine/PyDoc/BL_ActionActuator.py (+16, -0) (Diff)
/source/gameengine/PyDoc/GameLogic.py (+17, -1) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+6, -2) (Diff)
/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py (+8, -6) (Diff)
/source/gameengine/PyDoc/KX_SceneActuator.py (+4, -2) (Diff)
/source/gameengine/PyDoc/KX_SoundActuator.py (+16, -0) (Diff)
/source/gameengine/PyDoc/KX_TrackToActuator.py (+2, -2) (Diff)
/source/gameengine/PyDoc/KX_VertexProxy.py (+27, -15) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021