Blender Git Commit Log
Git Commits -> Revision 91cc1f3
Revision 91cc1f3 by Clément Foucault (master) June 3, 2020, 14:18 (GMT) |
GPUMaterial: Add support for different sampler state per image sampler This bridge between the new sampler state support from GPUTexture and draw material handling. The Sampler State is just the one from the texture for now. No change in logic. |
Commit Details:
Full Hash: 91cc1f38aefdac70c2de2e19cec0d349329aa925
Parent Commit: 866e067
Lines Changed: +77, -29
5 Modified Paths:
/source/blender/draw/intern/draw_manager_data.c (+8, -4) (Diff)
/source/blender/gpu/GPU_material.h (+11, -2) (Diff)
/source/blender/gpu/intern/gpu_node_graph.c (+22, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+5, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+31, -11) (Diff)
/source/blender/gpu/GPU_material.h (+11, -2) (Diff)
/source/blender/gpu/intern/gpu_node_graph.c (+22, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+5, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+31, -11) (Diff)