Blender Git Commit Log

Git Commits -> Revision 91fe6bd

January 26, 2017, 10:14 (GMT)
Cycles: Add option to split triangle motion primitives by time steps

Similar to the previous commit, the statistics goes as:

BVH Steps Render time (sec) Memory usage (MB)
0 46 260
1 27 373
2 18 598
3 15 826

Scene used for the tests is the agent's body from one of the barber
shop scenes (no textures or anything, just a diffuse material).

Once again this is limited to regular (non-spatial split) BVH,
Support of spatial split to this feature will come later.

Commit Details:

Full Hash: 91fe6bdcb69af4f04b083b85a46807e5f7061dde
Parent Commit: 9bf3b46
Lines Changed: +100, -24

5 Modified Paths:

/intern/cycles/blender/blender_sync.cpp (+1, -1) (Diff)
/intern/cycles/bvh/bvh_build.cpp (+89, -18) (Diff)
/intern/cycles/bvh/bvh_params.h (+3, -0) (Diff)
/intern/cycles/render/mesh.cpp (+4, -2) (Diff)
/intern/cycles/render/scene.h (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021