Blender Git Commit Log
Git Commits -> Revision 93f1d76
Revision 93f1d76 by Jeroen Bakker (master) August 30, 2019, 14:16 (GMT) |
DrawManager: UV Stretching Calculating UV Stretching on large meshes showed garbage. The reason is that the calculation is not thread save. Temporarily disable threading for UV Stretching |
Commit Details:
Full Hash: 93f1d76bf0eb5bcae43ffda4022c3d2018962994
Parent Commit: 30d9009
Lines Changed: +3, -3
1 Modified Path:
/source/blender/draw/intern/draw_cache_extract_mesh.c (+3, -3) (Diff)