Blender Git Commit Log
Git Commits -> Revision 9468425
Revision 9468425 by Clément Foucault (tmp-eevee-shadowmap-refactor) September 2, 2019, 14:41 (GMT) |
Eevee: Shadow: Refactor / Cleanup of shadow update - Replace EEVEE_lightbits by BLI_bitmap - Replace EEVEE_BoundSphere by BoundSphere - Support for dupli light shadows - Detect unecessary update of soft shadows (i.e: moving the view) - Remove Object references |
Commit Details:
Full Hash: 9468425524d7e885f88d2663a661503e2a2de4c3
Parent Commit: 31e21d3
Lines Changed: +264, -355
6 Modified Paths:
/source/blender/draw/engines/eevee/eevee_data.c (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+171, -249) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+22, -53) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+8, -10) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl (+28, -14) (Diff)
/source/blender/draw/engines/eevee/shaders/lights_lib.glsl (+35, -28) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+171, -249) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+22, -53) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+8, -10) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl (+28, -14) (Diff)
/source/blender/draw/engines/eevee/shaders/lights_lib.glsl (+35, -28) (Diff)