Blender Git Commit Log

Git Commits -> Revision 9489fea

Revision 9489fea by Clément Foucault (master)
May 8, 2019, 21:28 (GMT)
GPU: Refactor some shader for a bit more efficiency

Remove matrices multiplication and use more correct codestyle for variables

Commit Details:

Full Hash: 9489fea07b61c83a429b61de887b692dffb6a4f4
Parent Commit: 7ec7888
Lines Changed: +11, -12

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl (+5, -5) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_objectspace_variying_color_vert.glsl (+6, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021