Blender Git Commit Log

Git Commits -> Revision 9579733

Revision 9579733 by Clément Foucault (master)
June 29, 2017, 15:08 (GMT)
Eevee: Prepare support for future Anisotropic shading.

Commit Details:

Full Hash: 95797336f5ab02b9ce7fa7e9a854d34109fd6f66
Parent Commit: 3888227
Lines Changed: +49, -35

4 Modified Paths:

/source/blender/draw/engines/eevee/eevee_materials.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+3, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+35, -30) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+9, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021