Blender Git Commit Log
Git Commits -> Revision 967b845
Revision 967b845 by Clément Foucault (master) July 3, 2018, 11:36 (GMT) |
Workbench: Fix wrong shading shadoow direction. |
Commit Details:
Full Hash: 967b84534a746ea2f5b37ad0c80ad680362b571a
Parent Commit: e30f25b
Lines Changed: +11, -13
5 Modified Paths:
/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+2, -4) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl (+0, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+6, -5) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -2) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+2, -4) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl (+0, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+6, -5) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -2) (Diff)