Blender Git Commit Log
Git Commits -> Revision 98774eb
Revision 98774eb by Campbell Barton (master) July 21, 2011, 01:30 (GMT) |
fix [#28037] Missing orange selection lines (trivial) From what I can tell there is no good fix for this bug, calculating the 2d/3d viewborder and then attempting to align them to be pixel perfect fails because of float imprecision. Added a workaround, so the camera border is always drawn in 2d space, since this workaround may cause problems later on its kept under the define VIEW3D_CAMERA_BORDER_HACK so we can get old behavior back easily. |
Commit Details:
Full Hash: 98774eba0e459faf801d5be4bed3588b75166a1b
SVN Revision: 38552
Parent Commit: 2878034
Lines Changed: +37, -2