Blender Git Commit Log
Git Commits -> Revision 98b2411
Revision 98b2411 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 14, 2016, 08:26 (GMT) |
Fix T49226: Incorrect Material viewport shading of Cycles Normal Map node in Edit mode for an object with Array modifier Was incorrect indexing done in the array. Caused by 5abae51. Not sure why it needed to be changed here, but array here is supposed to be a loop data, so bringing back loop index as it originally was. The shading was wrong in edit mode with BI active as well (so it's not like it's needed for BI only). Patch in collaboration with Alexander Gavrilov (angavrilov), thanks! Should be double-checked and ported to 2.78. |
Commit Details:
Full Hash: 98b2411b30dec230e84092583e3bb01e11dc6a18
Parent Commit: 3ea30ce
Lines Changed: +1, -1
1 Modified Path:
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)