Blender Git Commit Log

Git Commits -> Revision 9a9a8c2

July 27, 2012, 03:10 (GMT)
Caching the results of BL_Texture::GetMaxUnits()'s glGet call. This reduces the overall Capture Time reported by Nvidia Nsight for glGetIntegerv from 7.21% to 5.38% (about a 25% reduction), and dropped glGetIntegerv from the second highest Capture Time to fourth.

Commit Details:

Full Hash: 9a9a8c2b3b21c4026b18330a92008314223bf499
SVN Revision: 49274
Parent Commit: 3dd0817
Lines Changed: +10, -6

1 Modified Path:

/source/gameengine/Ketsji/BL_Texture.cpp (+10, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021