Blender Git Commit Log

Git Commits -> Revision 9afba29

August 2, 2019, 12:06 (GMT)
Refactora and clean up Vector Math GPU code.

I don't think editing the GPUNodeStack is a good idea. This should be handled another way.

Commit Details:

Full Hash: 9afba294fbce4c5cff53158a1899612fc061a2ca
Parent Commit: 8dabeff
Lines Changed: +42, -81

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+41, -59) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectMath.c (+1, -22) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021