Blender Git Commit Log
Git Commits -> Revision 9b0ea92
Revision 9b0ea92 by Dalai Felinto (master) April 28, 2018, 14:54 (GMT) |
UI: Number slider uniform filling Now we always fill the slider with a vertical boundary. A bit hard to explain, but very easy to see the difference. I split the widget in three parts and used fragment shader discard to remove the undesired bits. That means all the widget program is doing a bit extra calculation. Reviewers: fclem Subscribers: billreynish Differential Revision: https://developer.blender.org/D3186 |
Commit Details:
Full Hash: 9b0ea92be75c67567e05a091d0593b87564e0ad1
Parent Commit: c06bfe9
Lines Changed: +93, -46