Blender Git Commit Log

Git Commits -> Revision 9c629b0

Revision 9c629b0 by Jeroen Bakker (master)
June 15, 2018, 15:42 (GMT)
Workbench OpenGL render: always render alpha on 1.0

Old implementation rendered alpha to 0.0 for background, but only during
deferred rendering. We should attach this to an DNA setting and also let
the forward shading respect this. But for now this is a better default

Commit Details:

Full Hash: 9c629b06bfdf645c009d953902c936b82900053a
Parent Commit: 3e4bf31
Lines Changed: +8, -5

4 Modified Paths:

/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl (+2, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+3, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021