Blender Git Commit Log

Git Commits -> Revision 9c63878

Revision 9c63878 by Sergey Sharybin (master)
July 22, 2016, 14:12 (GMT)
OpenSubdiv: Initial support of UV maps in material shading mode

Commit Details:

Full Hash: 9c6387808590f8ea65f37bba17f3683c62ec0722
Parent Commit: b2f91d8
Lines Changed: +53, -13

6 Modified Paths:

/intern/opensubdiv/gpu_shader_opensubd_display.glsl (+1, -0) (Diff)
/intern/opensubdiv/opensubdiv_gpu_capi.cc (+35, -4) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+11, -7) (Diff)
/source/blender/gpu/intern/gpu_material.c (+1, -2) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+4, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_geometry.glsl (+1, -0) (Diff)
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