Blender Git Commit Log

Git Commits -> Revision 9ce8a67

Revision 9ce8a67 by Dalai Felinto (master)
May 17, 2009, 20:37 (GMT)
BGE Dome: removing of size option and adding tilt option.

- Size adjustments can be accomplished with warp mesh data now. So we get a free spot in the GUI for a tilt option.

- Tilt option to tilt the camera (for planetarium domes).
Angle is in degree from -180 to +180. It's needed for planetarium domes (as this one http://domejunky.blogspot.com/2009/05/dome-corrected-bge.html ).

- This is the last commit regarding dome code I expected to 2.49. I consider this feature full implemented now. (working on docs now)

Commit Details:

Full Hash: 9ce8a676906b6b07b0971f0d5886ae338d188629
SVN Revision: 20244
Parent Commit: 41acd3b
Lines Changed: +54, -54

10 Modified Paths:

/source/blender/blenkernel/intern/scene.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+2, -2) (Diff)
/source/blender/src/buttons_scene.c (+4, -4) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+1, -1) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+31, -23) (Diff)
/source/gameengine/Ketsji/KX_Dome.h (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+2, -10) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021